Correction

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Sacrifice
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Developer
Posts: 164
Joined: Tue Sep 03, 2019 6:36 pm
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Correction

Post: # 270Post Sacrifice »

Currently, when a monster has been attacked and we run away, the monster chases us until we are at 3000 range and recharges life to 100% when it returns to its spawn. The same happens with the Raids but they turn around and recover health when it is taken out of 1200 of range. I have changed the ranges so that the monsters are 1200 range and the Raid 3000. These changes will take effect after the next reboot of the server.
Using Eclipse IDE for Java Developers (64 bits), OpenJDK14 (64 bits), MySQL 8.0+ (64 bits)
https://gitlab.com/Sacrifice
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